Looks Can Be Decieving
I love the fact that all of my projects turn into something way different than the original idea, and I like to watch it all evolve into what it becomes. The trial and error that I go through with each of my projects ends up becoming my favorite part of it in the end, and every bit of this project was trial and error, 100 percent! At first, the satyr looked like something from a cultist group, hiding his identity and emotion. When it comes to characters I make, it is usually hard for me to just draw a poker face and be inspired to create a whole idea based around it. From here, I restarted my goat man, putting fear in his eyes, expressing his need for aid and protection by hunching him over and reaching his hand out. With this, I began going somewhere with new ideas!
I began painting a background of a pine forest on a rainy day, maybe at nighttime. Maybe he could be crawling out of a lake that he had washed ashore on. I then got the other idea to show a transfer from the dark to the light, yet still showing that what happened in the darkness would always remain. I ended up painting a lone background of a bright forest filled with color and a trail that led to a whole different forest, one dark and absent of color to represent creepiness and a feeling of fear when looked at. I cut out my satyr, painted him with ripped clothes, unsettling ritual carvings and blood, and a sick complexion. I placed him in the bright forest, showing a trail of blood behind that leads out of the darkness. He may have escaped, but the act of escaping does not always lead to tranquility, and the mental wounds afflicted by whatever was in that darkness will never heal.
While at first he seems demonic and one who wants to cause harm, looking closer you can see that his body language says that he's in need and that he only wants healing and company.
I began painting a background of a pine forest on a rainy day, maybe at nighttime. Maybe he could be crawling out of a lake that he had washed ashore on. I then got the other idea to show a transfer from the dark to the light, yet still showing that what happened in the darkness would always remain. I ended up painting a lone background of a bright forest filled with color and a trail that led to a whole different forest, one dark and absent of color to represent creepiness and a feeling of fear when looked at. I cut out my satyr, painted him with ripped clothes, unsettling ritual carvings and blood, and a sick complexion. I placed him in the bright forest, showing a trail of blood behind that leads out of the darkness. He may have escaped, but the act of escaping does not always lead to tranquility, and the mental wounds afflicted by whatever was in that darkness will never heal.
While at first he seems demonic and one who wants to cause harm, looking closer you can see that his body language says that he's in need and that he only wants healing and company.